AI Insights · Timothy · April 2022
Top 5 Basketball Games on Android in Ireland Q1 2022
In Q1 2022, the top 5 basketball games on Android in Ireland showed varied performance in downloads, active users, and revenue. Discover the key trends for each game.
During the first quarter of 2022, the top 5 basketball games on the Android platform in Ireland showcased a mix of trends in terms of downloads, active users, and revenue. Here's a closer look at the performance metrics for each game, based on data from Sensor Tower.
Hoop World: Flip Dunk Game 3D by Quiet Games saw its weekly downloads fluctuate, starting the quarter at approximately 719 and ending with around 290. The game's weekly active users mirrored this trend, starting at 1.05K and dropping to 688 by the end of March. Revenue peaked at $7 in the week of January 24 but remained minimal throughout the rest of the quarter.
Mini Basketball from Miniclip.com, which was released in late February, displayed significant growth. Weekly revenue increased steadily from $46 in early March to $92 by the end of the month. Downloads surged initially, peaking at 1.83K in mid-March before stabilizing at 918 in the final week. Active users also saw a notable rise, reaching a peak of 2.65K in the week of March 21 before settling at 1.94K.
Basketball Arena: Online Game by Masomo Gaming experienced a relatively stable quarterly performance. Weekly revenue varied, peaking at $70 in mid-January and then seeing a gradual decline to $13 by the end of March. Downloads remained consistent, averaging around 300 per week, with minor fluctuations. Active users started the quarter at 1.71K and ended at 1.21K.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS showed a mixed performance. Weekly revenue peaked at $101 in early January but saw a decline to $44 by the end of March. Downloads were stable, averaging around 300 weekly, with slight dips and peaks. Active users started strong at 2.14K and ended the quarter at 1.73K.
Basketball Stars: Multiplayer from Miniclip.com had a varied performance in Q1 2022. Weekly revenue showed fluctuations, with a high of $132 in early January and ending at $77 in late March. Downloads were relatively stable, averaging around 270 per week. Active users began the quarter at 1.67K and decreased to 1.07K by the end of March.
For more detailed insights and data, visit Sensor Tower.